Cancellations Blah
Just wanted to post a quick note that some people may be curious about. About 20% of all orders I receive are canceled. Yup, 1 out of every 5 at least. I don’t fully understand why considering I have rather functional free versions of my games, but I still see cancellations quite often. I am glad that Android Market makes the cancellation / refund process so easy for users but I definitely get annoyed that it seems to be such common practice for users to buy a game, play it for 36 hours then refund it.
I updated break the blocks lite again tonight. I am working on reducing lag and the amount of battery power used. This fix should help on both of those issues.
There are 1 Comments to "Cancellations Blah"
I suggest once they have installed the game you do not allow them to play it for 36 hours from first start up. Then offer a manual refund process where they have to send you a reversible hash code out of the app settings page, the code when reversed tells you how much of the game they’ve played through so you can tell them to get stuffed if they’ve played 80% of the game.