Archive for the "Android" Category

BreakTheBlocks Lite Updated

Hello all,
I released an update for BreakTheBlocks Lite this past weekend.  The main update was switching advertising providers from Admob to the beta for Google Adsense for Mobile Applications.
I have received some feedback regarding “lag” in this game.  The main thing that can be done to prevent this lag is kill unneeded tasks with a [...]

Backupify scares me now

So I have heard of the service offered at backupify.com, free backup of gmail, google docs, and a whole slew of online services.  I would definitely like to be able to use this service, but after my first night I am now very cautious of it.
I opted for gmail backup, it is listed as “beta” [...]

PingPong Lite hits half a million downloads :)

Tonight PingPong Lite hit half a million downloads

PingPong Pro is the paid version of this game.  It is mostly the same game but has no ads and allows for fullscreen play.  PingPong Pro sits in the 500-1000 downloads category on the market which is a 0.2% conversion rate from users of the version.
Thanks [...]

Day 1 of ads…

Day 1 of ads on two of my most popular free games and all I can think is why did I not do this sooner?  Seriously the amount of money brought in today is only a fraction of what I make daily from app sales but will definitely be significant over time.  I should have [...]

Updated PingPong, testing ads

Tonight I uploaded updates for PingPong, both the pro($0.99) and lite(free) versions have been updated being built with the Android 1.6 sdk but with the MinSDK set to Android 1.5 so that the majority of Android users will now have access to these games again including users of the HTC Tattoo.
Also I’m trying out serving [...]

1 Million Downloads (and a new web site)

On Sunday February 14th, 2010 I had my first application ever to reach over 1 million downloads, BreakTheBlocks

Here is what my developers console shows as of today (Tuesday Feb 16, 2010)

Over 1 million people have downloaded this game, and half of them still have it installed on their phone
Yes, this is [...]

WordWrench and BreakTheBlocks Updated

I just released updates for all versions of WordWrench and BreakTheBlocks and published them on the Android Market.
The changes are relatively minor. Both games were updated to support more phones by building against the 1.6 SDK but setting the minimum SDK to 1.5, so 95% of Android users should now have access to these [...]